Town wall

Description
The Town wall is a building that protects your citizens against your enemies and the sun. Beware! Enemies will try to tear holes in your wall or to climb over it. The wall covers all around your village.

The Town wall in battle
When your city is attacked your wall is the first line of defense. Your wall occupies the front line of combat protecting your army and citizens until your opponent breaches the wall. While protected by the wall your Long-Range Fighter, Artillery, and Air units can engage the enemy. Your wall will also engage your enemies front line, with its own attacks.

All wall sections have their own Hit Points, Attacks and Armor. Every level your Wall will gain additional Hit Points, and every 3rd level it will gain Armor. Your wall also gains Damage at every level, however, your wall makes significant gains in Damage scaling at levels 10 and 20. Your wall's Accuracy also increases at levels 10 and 20 only.

As your enemy breaches a wall by doing enough damage to a section, your front line will fill in with heavy infantry. Once the entire wall is breached flankers will engage each other, in the case that one side has no flankers or all flankers have been killed, the other side's flankers will now be able to engage his enemy's ranged units in melee combat. The number of sections of your wall is determined by your Town Hall size.


 * If a town has no units stationed in it when it is attacked, then the pillaging army can pillage the town as soon as they create as single breach in the Town wall.

Garrison limit
The Town wall contributes to your Garrison Limit. Every level of the Town wall provides +50 units of space.

Expansion details
__NOWYSIWYG__

1 - 10
__NOWYSIWYG__

11 - 20
__NOWYSIWYG__

21 - 30
__NOWYSIWYG__

31 - 40
__NOWYSIWYG__

41 - 50
__NOWYSIWYG__

Notes: